#ifndef _WX_IMAGE_IFF_H_
#define _WX_IMAGE_IFF_H_

#include "wx/image.h"

//-----------------------------------------------------------------------------
// wxIFFHandler
//-----------------------------------------------------------------------------

#if wxUSE_IMAGE && wxUSE_IFF

class wxIFFHandler : public wxImageHandler {
  public:
    wxIFFHandler() {
      m_name = wxT( "IFF file" );
      m_extension = wxT( "iff" );
      m_type = wxBITMAP_TYPE_IFF;
      m_mime = wxT( "image/x-iff" );
    }

    #if wxUSE_STREAMS
    virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose = true, int index = -1 );
    virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose = true );
    virtual bool DoCanRead( wxInputStream& stream );
    #endif

  private:
    DECLARE_DYNAMIC_CLASS( wxIFFHandler )
};

#endif // wxUSE_IMAGE && wxUSE_IFF

#endif // _WX_IMAGE_IFF_H_
